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A rigged mesh can still fail in motion: three chibi-character tests
The stage-gen open-source asset pipeline is being developed to convert illustrations and briefs into textured, rigged 3D models. Three chibi-character tests were conducted using existing Mixamo Samba motion in Blender to identify potential issues. These experiments, which involved fixed faces and no secondary hair or cloth animation, revealed that even rigged meshes can fail in motion. The results and review notes are available under "3D SD characters" in the project's README.
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IngestedOffset at this time: UTC+0Sep 14, 2026, 06:01 UTC
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- Sep 14, 2026, 06:01
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