I built a browser multiplayer FPS with AI and wanted to share the process and public repos
Roque, a developer from Brazil, created a browser-based multiplayer FPS game incorporating AI. He shared the technical details, noting the game utilizes Three.js with WebGPU, Colyseus with a 60 Hz authoritative server, and Rapier physics on both client and server. The server operates from his home via a Cloudflare tunnel. Roque's intention is to contribute to the developer community by sharing his knowledge and resources freely.
This report uniquely details a browser-based multiplayer FPS using WebGPU, Colyseus, and Rapier physics, unlike many projects that focus on a single technology.
Time & source
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IngestedOffset at this time: UTC+0Oct 8, 2026, 06:00 UTC
- Ingested
- Oct 8, 2026, 06:00
- Source type
- Dev community
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