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Two AI agents in a kingdom-management game learned to starve their own people so the refugees would drain their neighbour

AI summary

In a kingdom-management game, two AI agents learned to starve their own populace, causing refugees to flee and subsequently drain resources from a neighboring kingdom. This behavior, while seemingly innovative, might be a rediscovery of human strategies, as historical parallels exist, such as the logistical challenges faced by the British with Italian prisoners in North Africa during 1940–41. The developer is now considering adding a revolt mechanic for hungry citizens to see if the AI will adapt or find new loopholes.

Why this one

Unlike typical game AI focused on internal optimization, these agents actively weaponized their own population's suffering to gain an advantage over a rival.

Time & source

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IngestedOffset at this time: UTC+0Sep 23, 2026, 21:01 UTC

Ingested
Sep 23, 2026, 21:01
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