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·12 hr ago·Dev community · RSS

Fable orchestrator + 5.6 sol max thinking worker seems to be the winning combo for sustained Fable-level work without blowing an entire max sub budget in a day

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A user found that combining "Fable orchestrator" with a "5.6 sol max thinking worker" is an effective strategy for maintaining "Fable-level" quality work without rapidly depleting subscription budgets. This setup, while requiring two expensive subscriptions, significantly reduces the "Fable budget" consumption from 50% in a few hours to about 10%, with an additional 10-15% for "Codex budget." This combination is noted as the only one providing sustained "Fable quality" over time, surpassing other tested pairings like "Fable + Opus" or "Fable + Grok."

Of course this still requires 2 expensive subscriptions and isn't a necessary or realistic workflow for most. I kept hitting my weekly Fable limit too fast and have been experimenting because it's great but just too expensive/limited. I have tried Fable + Opus, Fable + Grok, Fable + K3, Fable + Sol high/xhigh, Sol orchestrator (via Codex), Opus orchestrator and only pull in Fable as an advisor... most results end up feeling like a slight boost from Fable, Fable catches some errors, but mostly closer to the worker LLM quality (mostly around Opus level). There have been a lot of Codex resets this week so I decided to do the unreasonable and crank Sol thinking to max. I have been surprised at the difference. It is the only combo that seems close to sustained Fable quality over time. Instead of spending 50% weekly fable budget in a few hours it looks more like 10% fable budget, 10-15% codex budget. Pretty solid.

Fable orchestrator + 5.6 sol max thinking worker seems to be the winning combo for sustained Fable-level work without blowing an entire max sub budget in a day · BuzzRadr