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made a multiplayer fps with claude code in a week, here's what my part was

AI summary

A developer created a multiplayer FPS game, a stickman shooter playable in a browser tab, within a week using "claude code." The game supports up to 16 players, with bots filling empty slots, and allows players to invite friends via a room code. The developer's role involved approximately 800 prompts over 60 hours, focusing on playtesting, identifying issues like mouse feel and hit registration, directing models and animations, and manually setting gun damage.

Why this one

This report details a developer's workflow using Claude code to build a multiplayer FPS in a week, unlike other accounts that focus solely on AI code generation.

Time & source

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IngestedOffset at this time: UTC+0Oct 8, 2026, 20:00 UTC

Ingested
Oct 8, 2026, 20:00
Source type
Dev community

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