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Built a tiny daily creature game with Claude. Every blobi is procedural, no image model

AI summary

A developer created a daily creature game, "blobi," using Claude. Each blobi is procedurally generated from a seed, with Claude Code writing the generator and Opus 5.5 building the game's features like auctions, a sand nursery, and a music shelf. The game's elements, including silhouette, patterns, animations, and even the creature's song, are all code-generated, without using an image model.

Why this one

This project uniquely demonstrates Claude's capability to generate complex game logic and procedural assets like creature animations and music from code, unlike typical AI art generation.

Time & source

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IngestedOffset at this time: UTC+0Oct 4, 2026, 03:00 UTC

Ingested
Oct 4, 2026, 03:00
Source type
Dev community

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