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Training AI to race in PolyTrack (not vibecode)
A 14-year-old developer created "PolyBot," an AI for the racing game PolyTrack, using reinforcement learning. The project highlights the sensitivity of AI training, as a steering offset of just +0.0001 caused the car to fail 56% through the track, and even minor longitudinal input changes led to failures before 24% progress. Future updates aim to visualize hundreds of historical training attempts simultaneously as in-game ghosts to improve the learning process.
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IngestedOffset at this time: UTC+0Oct 6, 2026, 13:00 UTC
- Ingested
- Oct 6, 2026, 13:00
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- Dev community
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