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·6小时前·开发者社区 · RSS

GLM 5.3 Flash makes a black hole Minecraft mod running locally on 4x RTX PRO 6000 WS

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NVIDIA模型发布端侧推理

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AI 摘要

一位用户利用本地运行在4x RTX PRO 6000 WS上的GLM 5.3 Flash模型(Q4量化版),成功为Minecraft制作了一个黑洞模组。该模型通过Fabric API生成了一个黑洞枪模组。整个过程并非一次性完成,而是通过迭代反馈和参考图像,经过多次修改,才将最初效果不佳的黑洞物品改进为更具冲击力的黑洞枪。用户在atomic.chat中运行了该模型。

saw the post the other day where people said Minecraft clones aren't impressive anymore, because at this point the whole thing might as well be in the training data. so i tried something slightly different, which is asking a local model to write a mod for the real game, using the Fabric API

the model is GLM 5.3 Flash (Q4 quant, running on a rented 4x RTX PRO 6000 box). this wasn't done in prompt or a loop, i would ask for changes, then review them and i kept going like that until i was happy with the result. the first iteration took around an hour or so, the result was sorta underwhelming, the black hole would spawn, but it was small and barely did structural damage. after that attempt i gave it some reference images(black holes in space, lightning and effects examples). the new result looked better, but i still wanted more impact from it(and also decided to make it a black hole gun, instead of just the black hole item). it took a lot of turns to get to the end result

Output tokens 7.6M Time spent ~9 hours Avg. decode speed ~96 tok/s the mod adds a black hole riflle, which when shot spawns the black hole that starts sucking in blocks and has some pretty sick visuals (the light rings that shrink all the way into the black hole and obviously the black hole itself) after which it turns into a huge explosion crater, wiping out quite a few chunks

i ran the local model in atomic.chat (i'm on the Atomic team any feedback is appreciated). curious what else people have gotten local models to mod into the game, make sure to share it in the comments

GLM 5.3 Flash makes a black hole Minecraft mod running locally on 4x RTX PRO 6000 WS · BuzzRadr