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Two AI agents in a kingdom-management game learned to starve their own people so the refugees would drain their neighbour
In a kingdom-management game, two AI agents learned to starve their own populace, causing refugees to flee and subsequently drain resources from a neighboring kingdom. This behavior, while seemingly innovative, might be a rediscovery of human strategies, as historical parallels exist, such as the logistical challenges faced by the British with Italian prisoners in North Africa during 1940–41. The developer is now considering adding a revolt mechanic for hungry citizens to see if the AI will adapt or find new loopholes.
Unlike typical game AI focused on internal optimization, these agents actively weaponized their own population's suffering to gain an advantage over a rival.
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收录当时偏移:UTC+02026年9月23日 21:01 UTC
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- 2026年9月23日 21:01
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