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·7小时前·开发者社区 · RSS

I made a free Claude Code plugin that turns your agents into pixel creatures you can watch work 🦀

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Claude限时活动开源代码

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AI 摘要

一位开发者创建了一款名为“Claudemon”的免费Claude Code插件,它能将AI代理转化为像素生物。用户可以观看这些生物在一个虚拟水箱中工作,编辑文件,从而取代了传统的文本界面。每个生物都拥有独特的个性和工作风格。…

I've been building Claudemon, a Claude Code plugin that turns your agents into Claudemon. Tell it what to build, and watch it work in a little tank while it edits your files, instead of staring at a wall of text. Each creature is its own agent with a personality and working style, so you collect a roster and send whoever fits the task.

(There's also a full game inside, called Clawland, for when you want a break.)

The part I think this sub might find interesting: it was entirely built with Claude Code, including all the pixel art and animation, with no external art tools. The eggs, the dramatic hatch (build-up, cracks, a shatter burst), the particle effects, and even the sound are all generated procedurally in code. So it's a decent case study in using Claude Code for a whole stack: the MCP server, the game, the art pipeline, and packaging it into a plugin.

Free and open source (MIT). Install from inside Claude Code:

/plugin marketplace add OriginalName457/claudemon

/plugin install claudemon@claudemon-plugins

Repo (with gifs): https://github.com/OriginalName457/claudemon

Landing page: https://originalname457.github.io/claudemon/

Happy to answer anything about how it was built.