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Show HN: Godot and Rust based multiplexer (terminal panes and more)
gPTY is a multiplexer built with Godot and Rust, offering a tiling grid for various panes like terminals, code, and file trees. It features a concept capture engine and a JSON-RPC/MCP control surface, enabling AI agents and automation tools to interact with terminals without TUI scraping. Key components include portable-pty for cross-platform PTY, the vte crate for ANSI parsing, tokio for async runtime, and alacritty_terminal for grid rendering. It uses gdext 0.5 for Godot 4.7+ integration and requires Rust >= 1.85 (Rust edition 2024).
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