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What is more efficient?

AI 摘要

一位AI编码新手正在寻求关于在虚幻引擎5游戏开发项目中集成AI的最有效方法的建议。他们正在权衡两种方案:一是让GPT-6等AI模型编写代码,然后复制粘贴到虚幻引擎中;二是利用Codex等AI直接在虚幻引擎中处理蓝图。这位用户特别关注在长期项目中优化token使用和整体工作流程效率,并承认自己在AI辅助游戏开发方面的经验不足。

时间与来源
发布
09/07 20:57 UTC+0
收录
09/08 01:00 UTC+0
来源类型
开发者社区
档位
社区
信源状态
正常

档位是按信源手工设定的编辑判断,不是逐条打分。

正文 · RSS 全文

I'm really new to coding with AI, and I want to start a long term project where I build a cool little game in Unreal Engine 5 with the help of AI. I was wondering, is it more efficient to let AI write the code for me and then copy and paste it into Unreal Engine, or should I let Codex work with Blueprints in Unreal Engine instead? I've heard that models like GPT-6 can use a large amount of tokens, so I'm wondering which approach would be more efficient in terms of token usage and overall workflow. I'm completely new to this, so I'd really appreciate some advice on which method would be better for a project like this. I hope this isn't a dumb question to ask.

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